The Game

LOGO MOTION

Summary

LOGO MOTION is played by two competing alliances on a flat 27’ x 54’ foot field. Each alliance consists of three robots. They compete to hang as many inflated plastic shapes (triangles, circles, and squares) on their grids as they can during a 2 minute and 15 second match. The higher the teams hang their game pieces on their scoring grid, the more points their alliance receives.

The match begins with one 15-second Autonomous Period in which robots operate independently of driver inputs and must hang Ubertubes to score extra points. For the rest of the match, drivers control robots and try to maximize their alliance score by hanging as many logo pieces as possible. Any logo piece hung on the same peg as an Ubertube receives double points. If teams assemble the logo pieces on their scoring grids to form the FIRST logo (triangle, circle, square, in a horizontal row in that order), the points for the entire row are doubled.

The match ends with robots deploying minibots, small electro-mechanical assemblies that are independent of the host robot, onto vertical poles. The minibots race to the top of the pole to trigger a sensor and earn additional bonus points.

Robots

  • Dimensions at start of the game must be no greater then 28″ x 38″ x 60″.
  • Dimensions for the minibot must be not greater then 12″ x 12″ x 12″.
  • Weight not to exceed 120 lbs., excluding batteries, bumpers and the minibot.
  • Weight of the minibot not to exceed 20 lbs.

Simplified Game Play Rules

  • 2 minutes and 15 seconds match time.
  • Played by two competing alliances on a flat 27’ x 54’ foot field.
  • To score, teams must hang game pieces (inflated plastic shapes) on their scoring grid.
  • The higher a game piece is placed on the scoring grid, the more points are received.
  • Scoring game pieces in order (to form the FIRST logo) earns bonus points.
  • Minibots are launched by the main robots, bonus points are earned for minibots that reach the top of the pole (in order of finishing place).